Georgia can push for continuous Golden Ages while tying religion and city-state diplomacy together. This guide goes into plenty of detail about Indian strategies, uniques and how to play against them. . It keeps things fresh an interesting, and I usually end up learning new things about that civilization and leader on the side. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons,. Polynesia is Civilization 5's premier coastal cultural Civ. Yongle is a versatile new Chinese Leader introduced in the Rulers of China expansion pack for Civilization 6, with a special focus on city projects. Kublai Khan China Civ 6 guide. 213 ratings. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. Powerful at science, strong at religion and decent at war, Arabia offers plenty of options. Content from any DLC pack released between the base game and Rise and Fall is marked as such. With bonuses to production and strategic resources, it can raise huge armies to overwhelm opponents. The Aztecs are an almighty fighting force. I tried to start a YNAEMP game, but I get a crash on load screen. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Zigzagzigal [author] Apr 23, 2021 @ 2:43pm. Additional +2 Loyalty if the unit is a Corps or Army . Ours is a realm of iron and gold; of military might and opulent palaces. Babylon is a tough civ to master due to their unorthodox civ ability. This is all destiny. Synergy - How well distinct bonuses fit together. Zigzagzigal's Guide to Zigzagzigal's Guides. A 30% advantage over all other civs (minus China and France in certain eras) makes wonder races quite a bit less risky. The Haudenosaunee, better known as the Iroquois, are the masters of using forested land and can push their production up to incredible levels. 3. Removed Nightmare Zone from Yanille and added dock in accordance with the map Acheron: The Frozen Isle. 48 ratings. What China is to early-game wonders, France is to mid-game wonders. Zigzagzigal's Guides - Arabia (Vanilla) By Zigzagzigal. Kublai Khan's China is an excellent defensive civilization that also excels at science and trading. At first, work towards the Writing technology and the Liberty Social Policy tree for your Paper Makers and to help with early expansion respectively. Korea's ability to acquire science is rivalled only by Babylon, while its unconventional midgame unique units make the game all the more interesting. Positive examples include Factories and Stadiums (which by default offer production and happiness respectively to cities within a 6 tile radius unless they're within range of another building. Terminology used in this guide and not in-game is explained here. Related: Civilization 6: Tips For Playing As. It includes four different Secret Societies that players can join, each of which has its own perks for members (including new resources, buildings, tile improvements, units, and city projects). Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Kublai Khan (23 September 1215 – 18 February 1294), also known as Emperor Shizu of Yuan, was the fifth Great Khan of the Mongols, ruling from 1260 until his death. 58 ratings. Zigzagzigal's Guide to Russia (BNW) By Zigzagzigal. By Zigzagzigal Zigzagzigal's Favorites Screenshots Artwork Videos Workshop Items Merchandise Collections Guides. Does building tall mean ONE city, aka capital, or building few cities. Hi! So, I was playing as Spain. In fact, building too many wonders hurts a culture victory because it reduces the venues Rock Bands can play on. Here, I detail Chinese strategies and counter-strategies - for all leaders. This guide goes into plenty of detail about Celtic strategies, uniques and how to play against them. Zigzagzigal's Guides - Egypt (Vanilla). Gaul's also a rare civ where the areas they fight well in (open land with few chokepoints) isn't the same as the land they settle most effectively in (hilly land). Related: Civilization 6: Tips For Playing As Tokugawa Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. This guide goes into plenty of detail about Carthaginian strategies, uniques and how to play against them. Dec 18, 2016. 3. The quicker you pick these up the better. Egypt's demanding start can eventually lead to great cultural, diplomatic and religious power. Hence, at the right moment, the Zulus are one of the game's deadliest warmongers. 123 ratings. Following this guide requires the Gathering Storm expansion. Hence, at the right moment, the Zulus are one of the game's deadliest warmongers. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. By Zigzagzigal. Terminology used in this guide and not in-game is explained here. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. This guide goes into plenty of detail about Assyrian strategies, uniques and how to. Babylon is one of the game's hardest nations to face, having strengths in both defence and science, and is a good introductory Civ for scientific victories. This guide goes into plenty of detail about Assyrian strategies, uniques and how to play against them. Yeah, it's really good. Zigzagzigal's Guides - Civ-specific tricks, secrets and clarifications (GS) by Zigzagzigal. Get a first look at Kublai Khan, a new alternate leader for China and Mongolia. 1. Religion is the Khmer's other strong route. Russia is spectacular at religious victory and can score an early victory without ever having to start a war. That's why I don't like talking about build orders and the like; it's not particularly fun. 3. But I still have some difficulties playing on Deity, especially when going for a Cultural Victory. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. ago. 41 ratings. Grievances decay twice as fast against Gorgo, even when controlled by a human player. Award. Civilization Rankings and Suggested Victory Conditions. Pantheons. Positive examples include Factories and Stadiums (which by default offer production and happiness respectively to cities within a 6 tile radius unless they're within range of another building. Every civ has interesting lesser-known tricks and features. Introduction. He plays and wins on Deity difficulty in Single Player and Multiplayer. You'll need a melee unit to take over a City anyway, as ranged units like the Chu-Ko-Nu cannot walk in and finish the job. Terminology used in this guide and not in-game is explained here. The only other Crossbowman UU is China's Chu-Ko-Nu. Dwell is a platform for anyone to write about design and architecture. The Civ Ability complements the UU with a unique use for Builders (only China has an ability that works in a similar way), and remains useful throughout the game. Yensil Feb 26, 2019 @ 2:39pm. A complex and versatile civ, Poland offers tools to help with the cultural, domination and religious games alike. 535K subscribers in the civ community. Come the medieval era, the world shall tremble beneath the hooves of the Mongolian cavalry. ago. Here, I detail Polish strategies and counter-strategies. Babylon is one of the game's hardest nations to face, having strengths in both defence and science, and is a good introductory Civ for scientific victories. Strategy. Immunity to surprise wars always gives you at least five turns warning early in the game, allowing you to focus less on defences and more on expansion. Published Jan 31, 2021. 65 ratings. Brazil is one of the best candidates for Autocracy/Culture, although the loss of Freedom's 50% Golden Age length bonus is quite harsh. Germany. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Zigzagzigal's Guide to Assyria (BNW) by Zigzagzigal. < > 6 Comments. The Netherlands is a moderately flexible civ that benefits from rivers, lakes and seas alike. Kublai Khan's China is an excellent defensive civilization that also excels at science and trading. Zigzagzigal's Guide to Babylon (BNW) By Zigzagzigal. The "Other Guides" section of every Vanilla guide has links to every other Vanilla guide. He plays and wins on Deity difficulty in Single Player and Multiplayer. Here, I detail Zulu strategies and counter-strategies. This guide goes into plenty of detail about Russian strategi. 3. After those two, Nubia and Russia have a bias to flat and hill tiles of desert and tundra respectively. Terminology used in this guide and not in-game is explained here. Back to the list of civilizations The Korean people represent a civilization in Civilization V. It can only be built in a line on the current border of your territory. The River Goddess pantheon has been buffed to offer +2 amenities and +2 housing in riverside Holy Sites. Pre-Rise and Fall content packs. Terminology used in this guide and not in-game is explained here. Zigzagzigal's Guide to China (BNW) By Zigzagzigal. Kongo Unique Ability. Zigzagzigal's Guides - Zulus (R&F) By Zigzagzigal. Zigzagzigal [author] Jun 6, 2016 @ 2:14am Depends on the Civ. These content packs include exclusive civs, city-states, districts, buildings, wonders, natural wonders, resources, and a disaster, but not core game mechanics - all you need is the base game and the Gathering Storm expansion for those. America's lack of a start bias is shared with China, Ethiopia, France, Germany, Greece, the Maya, Persia, Rome and the Shoshone. Balance/Design Discussion. This guide goes into plenty of detail about Austrian strategies, uniques and how to play against them. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons,. 114. He leads both the Chinese and the Mongolians in Civilization VI: Rise and Fall. I've put this little table together to categorize each civ into the best secret society for them. Terminology used in this guide and not in-game is explained here. Positive examples include Factories and Stadiums (which by default offer production and happiness respectively to cities within a 6 tile radius unless they're within range of another building. 170 ratings. Some of their leader options set up arguably the strongest timing pushes in the game, from rush-building wonders in the Ancient and Classical. Or take out some city states if you’re Germany. Killing units restores up to 30 health. Back to Leaders (Civ6) "Many a state has fallen because a ruler does not know the affairs of his people. Terminology used in this guide and not in-game is explained here. Because combat is calculated based on the difference between the strengths of two units, Scythia can essentially add 5 onto those strength penalty numbers. This guide goes into plenty of detail about Babylonian strategies, uniques and how to play against them. Zigzagzigal's Guide to Sweden (BNW) By Zigzagzigal. Each city can build one more district than the Population limit would allow. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. Per page: 9 18 30. Zigzagzigal [author] Aug 7, 2017 @ 2:41am. . 2 Award Favorite Share Introduction 217 ratings. France (Black Queen Catherine) - Tricky balance of expansion and city development but reasonably intuitive uniques China is best at domination victories. China's leader ability pushes China to build more wonders early on, while they still are concerned with city development and expansion. The guide has been updated for Rise and Fall , Gathering Storm and New Frontier Pass. Zigzagzigal's Guides - Civ-specific tricks, secrets and clarifications (GS) by Zigzagzigal. To play as Nubia, you must have the Nubia Civilization and Scenario Pack. Germany's one of the most versatile civilizations in the whole game. 208 ratings. Zigzagzigal's Guide to Spain (BNW) By Zigzagzigal. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons,. Following this guide requires the Gathering Storm expansion. 50 points/turn at war (remember 400 points is a loss of 1 amenity), 200 points/turn at peace and a one-off drop of 2000 points (or 5 amenities) when declaring peace. Introduction. Enjoy trade routes that can produce both a lot of. Positive examples include Factories and Stadiums (which by default offer production and happiness respectively to cities within a 6 tile radius unless they're within range of another building. Phoenicia offers excellent potential in discovery, colonisation, trade and naval warfare from early in the game. Following this guide requires the Gathering Storm expansion. Because combat is calculated based on the difference between the strengths of two units, Scythia can essentially add 5 onto those strength penalty numbers. A colonial powerhouse, England settles and conquers far and wide to bring the economic and cultural riches of the world back home. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Terminology used in this guide and not in-game is explained here. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. Zigzagzigal's Guides - France (GS) After the great response from the last guide, I went ahead and worked on the next one - France. Award. If China were to build most of the ancient wonders they would probably get golden age in the classical and if they did the same in the classical then they would be screwed for the Renaissance and if they didn't then likely the medieval. 33 ratings. France has two bonuses to tourism that work in different ways, making them one of the strongest Civs around at cultural victories and a great introductory Civ for such a route. Michel and St. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons,. Zigzagzigal's Guides - Babylon (GS) By Zigzagzigal. Units between 90 and 99 health have a strength penalty of 1, units between 80 and 89 health have a penalty of 2, and so on. In this guide I will teach you how to win a game of Civilization VI as Kublai Khan's China on deity or any difficulty. 127. Terminology used in this guide and not in-game is explained here. Other such civs that are extremely likely to return based on past precedents include Babylon, Byzantium, Carthage, Ethiopia, Inca, Mayans and the Ottomans. Introduction. From /u/Zigzagzigal: Straightforward - Basically a new player can pick this civ up and do fine with it. Cree also requires careful city positioning and trade route timing. 3. Favorite. Kublai Khan comes to Civilization. Click here for the version of the guide to America with the. Hopefully this thread will not get totally buried under the hype for the New Frontier. Egypt has three different ways to start, typically leading to a cultural victory in the end. Here, I detail Mapuche strategies and counter-strategies. Consider razing and resettling those cities if you want. Zigzagzigal's Guides - Mongolia (GS) By Zigzagzigal. Zigzagzigal's Guide to Korea (BNW) By Zigzagzigal. Poland's Winged Hussar wipes the floor with nearly every other Renaissance-era land unit, while their powerful Unique Ability gives them a great degree of flexibility. " The Yongle Emperor (2 May 1360 – 12 August 1424), personal name Zhu Di, was the third emperor of the Ming dynasty, ruling from 1402 to his death. Here's the basic explanation of why: When a Barbarian Scout gets back to its outpost, it will spawn a Barbarian Raid . Terminology used in this guide and not in-game is explained here. Changes to this guide in the 20 October 2017 Autumn patch: - The new Angkor Wat wonder (in the DLC) can really help Macedon consolidate their conquests. Following this guide requires the Gathering Storm expansion. Zigzagzigal's Guide to Poland (BNW) By Zigzagzigal. Kublai Khan China Civ 6 guide. Introduction. Start bias: Jungle. At this point the Steam guides should just have a Zigzagzigal's Guides tab. The Huns fight and win very early on, and are great fun to play. Every civ has interesting lesser-known tricks and features. Zigzagzigal's Guides - Mongolia (GS) + French Persona Packs + More April Patch updates r/civ May 2, 2021 7 Comments Zigzagzigal's Guides - Kublai Khan for. By Zigzagzigal. 59 ratings. Zigzagzigal GS unit upgrade cost = 2x production difference + 10 •. Back to the list of civilizations The Spanish people represent a DLC civilization for Civilization V that was released in December 2010 along with the Inca and the Conquest of the New World scenario. Zigzagzigal's Guides - Kongo (GS) by Zigzagzigal. Zigzagzigal's Guide to the Huns (BNW) By Zigzagzigal. This guide compiles them, so if you want to get more out of your favourite civ, or to find new reasons to play other civs, here's a good place to start. Killing units restores up to 30 health. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they’re within range of another building of the same type) and a negative example is nuclear weapons,. Zigzagzigal's Guide to Polynesia (BNW) By Zigzagzigal. Korea is best at scientific victories. Zigzagzigal's Guides - China (R&F) by Zigzagzigal. Here, I detail Chinese strategies and With China's fairly intensive start out of the way, you can settle down to a more straightforward game. Genghis Khan. The Khmer have the means to grow enormous cities, and will be rewarded with extra culture, faith and tourism. Here, I detail Chinese strategies and counter-strategies. Strategy. Free Imperial Cities. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. The amount of time and effort that go into the guides is extraordinary; they’ve become an essential part of Civ for me. China essentially gets a 20% reduction in science costs, or to put it another way, a 25% science bonus!Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. Their choice of leader allows them to slow down scientific civs without war, generate lots of tourism early or use their cultural advantages for peaceful conquest!. And get their own conversion charge. Sacrificial Captives: Gain culture for the empire from each enemy unit killed. Terminology used in this guide and not in-game is explained here. Some of their leader options set up arguably the strongest timing pushes in the game, from rush-building wonders in the Ancient and Classical. Here, I detail Ethiopian strategies and counter-strategies. AoE (Area of Effect) - Describes bonuses or penalties that affect multiple tiles in a set radius. Share. 0. If you research it in the ancient game era, that increases by 20% to a total of 144. Changes from the Autumn 2017 update relevant to Persia: - Immortals may now attack with melee, which avoids a -17 strength penalty against cities and lets them use bonuses from Siege Towers and Battering Rams. Positive examples include Factories and Stadiums (which by default offer production and happiness respectively to cities within a 6 tile radius unless they're within range of another building. Following this guide requires the Gathering Storm expansion. Some interesting points worth noting: Home-continent founded coastal cities always have full loyalty, but captured cities do not. Basil's Cathedral and Ruhr Valley in the same city, you can. China (Mandate Qin) - Rushing early wonders makes an unusual start; China (Unifier Qin) - Requires reasonable knowledge of Barbarian mechanics for the best results. AoE (Area of Effect) - Describes bonuses or penalties that affect multiple tiles in a set radius. Poland is a rather unusual civ. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. Japan can do a lot with little land and has great military potential, but also flexibility to other victory routes. Reorganised Oo'glog to put more breathing space between buildings and facilities, making it a little closer to the RS2-era version. Some of their technological and cultural advances were likely self-discovered, while others were probably gained from contact with China. Zigzagzigal GS unit upgrade cost = 2x production difference + 10 • 2 yr. Here, I detail Portuguese strategies and counter-strategies. Here, I detail Dutch strategies and counter-strategies. AoE (Area of Effect) - Describes bonuses or penalties that affect multiple tiles in a set radius. Germany is great for warmongering: extra military policy slot, bonus against city states, unique district for production to churn out units. +2 faith adjacency from rivers can make some amazing Holy Site yields, +1 faith from Holy Site-adjacent farms is a reasonable boost, and +1 faith per population in cities with Aqueducts can make some enormous faith bonuses later on. . Unlike most other Civs that work best at domination, Japan is less restricted to a particular era making them more able to adjust around other Civs' strengths. First, the gold bonus and the unique unit. Zigzagzigal has been making guides that are as comprehensive as his username is difficult to say the first time. Changes to Brazil from the 27 July Summer Patch: - All districts (including the Street Carnival) are 10% cheaper, and the production bonus for having fewer of them than average is 40%, up from 25%. The Mapuche can take down civs in the peak of their power, but you need to be willing to react quickly as each era begins. China, in the early game, should remained heavily focused on internal development. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Zigzagzigal [author] Jul 13, 2016 @ 6:57am. Seowons cost half as much as regular Campuses, and for the easy requirement of needing a hill somewhere in your city's limits (preferably 2-3 tiles away from the city centre), you can consistently get a +4 bonus. Following this guide requires the Gathering Storm expansion. This guide goes into plenty of detail about Polynesian strategies, uniques and how to play against them. Germany's extra district capacity and strong production makes it ideal for those who like to emphasise city development above all else, and can use that advantage in a variety of ways. So I am finishing up the civ wiki entry for English Eleanor before the release of new stuffs and I found absolutely nothing positive about this combo. The Celts have a strong early-game; they're usually the first to a Pantheon. Vietnam Vietnam is best at cultural and domination victories, though also performs well at religion and science . This impressive collection of guides contains strategy for every leader/civ, glossary of terms, victory skew, and instructions to help you understand it all. Since Rise and Fall, Mongolia's core strategy hasn't changed - find horses, build Ordu buildings, spam Keshigs and Knights - but various changes have affected Mongolia's game. To play as Nubia, you must have the Nubia Civilization and Scenario Pack. Over the past year I've been working on a Runescape mod for Europa Universalis, which I call Gielinor Universalis. Zigzagzigal's Guide to Mongolia (BNW) By Zigzagzigal. Spain is an unusual Civ of greater potential than first meets the eye. Science is a fair path for the Khmer. Carthage excels at surrounding opponents from all angles, and has a good economy to back up such conquests or push a diplomatic victory. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. . Award. 1162 – 18 August 1227), born Temüjin, was the first Great Khan of the Mongols, uniting the nomadic tribes of the Mongolian steppes under his rule and founding the Mongolian Empire, which after his death became the largest contiguous land empire in history. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. Wu Zetian speaks Mandarin Chinese (Modern Chinese), although the language she would have probably spoken would be Middle. For this section, I'm going to refer you to the excellent Steam guide regarding Polynesia by u/Zigzagzigal - an article including guidance on how to use their uniques, which policies are good picks and even ways to counter AI Kamehamema! It's a guide which I would highly recommend for anyone wanting to learn more about and optimise strategy when playing. A complex and versatile civ, Poland offers tools to help with the cultural, domination and religious games alike. Zigzagzigal's Civ Summaries (BNW) 87,075 views. 43,428 views. - The new City Patron Goddess pantheon is a reasonable backup option if you fail to get God of the Forge. [SET] Heavy Rage mechanic and associated weapons. Here, I detail Chinese strategies andTerminology used in this guide and not in-game is explained here. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons,. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons,. Austria's ability to purchase City-States makes them excellent at suddenly creating footholds in new lands, but that's not all this Civ can do. It requires either the Rise and Fall or the. No other Civilization focuses so much on a single unit. Award. Units between 90 and 99 health have a strength penalty of 1, units between 80 and 89 health have a penalty of 2, and so on. It cannot be built on Snow or Snow Hills, and. Zigzagzigal's Guides - Phoenicia (GS) By Zigzagzigal. 28 ratings. The key changes for Germany are: Hansas now get strong adjacency from Aqueducts, Canals and Dams. Zigzagzigal's Guides - Inca (GS) It's late, but here's a Gathering Storm guide for the Inca. She first. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. The higher difficulty you start on, the. 135 ratings. Mongolia is the ultimate mounted unit warmonger, and can rip apart the plans of diplomatic Civs to shreds. ago. Zigzagzigal [author] Oct 19, 2017 @ 4:53pm. 74 ratings. Similar to the UA The tile acquisition ability is very similar to Russia's Krepost. It's a tricky Civ to get the hang of, but this guide goes. I have version 1. Civ-specific tricks, secrets and clarifications (BNW) 57,161 views. The Incans can grow cities taller than anyone else, and a mountainous focus can give them a very strong science output. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Zigzagzigal [author] Jul 27, 2017 @ 1:11pm. This guide goes into plenty of detail about Zulu strategies, uniques and how to play against them. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Zigzagzigal's Guides - Poland (GS) By Zigzagzigal. Every civ has interesting lesser-known tricks and features. Changes in the Autumn 2017 patch relevant to England: - Mercantilism is no longer so easy to beeline, indirectly nerfing Sea Dogs. Furthermore, it is written with the assumption you have all Civ 6 content released prior to the Leaders Pass: Pre-Rise and Fall content packs. If you're willing to put in the effort, China will reward you with rapid technology and civic gain - making them suited to both scientific and cultural victories. Maybe using a score-out-of-10 system, like Zigzagzigal did in his Civ V guides. Fast civic gain is useful for getting a head start on some cultural wonders and tourism-boosting policy cards, but fast technology gain is even more. Duel-sized maps now have two continents by default, up from one. Terminology used in this guide and not in-game is explained here. Can you help?Strategy. By Zigzagzigal. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons,. Thanks. 5 Comments. I know that Voidsingers & Owls are by far the best societies, and in most cases any civ should choose them, but I've tried to distribute it a little more evenly. Both Cree and China's Kublai require advanced knowledge of trade routes. New Frontier content packs. Unlike China and Egypt, the other major wonder-builders, France doesn't have a demanding start to get through so use that time to expand your empire. The Māori are exceptionally good at generating era score in the ancient era - assuming you can settle your capital quickly enough. AoE (Area of Effect) - Describes bonuses or penalties that affect multiple tiles in a set radius. Here, I detail Spanish strategies and counter-strategies. If you're willing to put in the effort, China will reward you with rapid technology and civic gain - making them suited to both scientific and cultural victories. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons, which cause devastation over a wide radius. This guide. 31 ratings. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. Arguably the easiest Civ in the game to pick up and play, China has simple but effective (and fun) uniques to get you to world conquest. . Terminology used in this guide and not in-game is explained here. Zigzagzigal's Guides - China (GS) by Zigzagzigal. Zigzagzigal [author] Mar 31, 2017 @ 7:40pm However, checking the XML files I did find information about the decay rate for war weariness.